Why Pasty Exists.

I got tired of waiting.

Modern software development has become a race to the bottom. Today's "desktop apps" are just Chromium browsers wrapped in an Electron shell. They demand 800MB of your RAM just to render a login screen. They hijack your CPU, drain your MacBook's battery, and completely ignore the design language that makes macOS beautiful.

Pasty is my rejection of that philosophy.

When you press ⌥V on your keyboard, you shouldn't have to wait for a cross-platform JavaScript parser to spin up. The menu should appear the exact microsecond your finger bottoms out the keys. It should feel deeply, intimately tied to the native Metal 3 hardware of your Mac — GPU-composited, hardware-accelerated, zero compromises.

Pasty is written entirely in pure Swift with Metal 3 GPU compositing and CoreAnimation spring physics. It doesn't phone home. It doesn't run aggressive background analytics. It packs 4× more features per megabyte than any competitor — syntax-highlighted code view across 30+ languages, instant screenshot and screen recording capture, pin & expand previews, resizable panels, and AES-256 encrypted local storage — all wrapped in a hardware-accelerated 120Hz ProMotion UI with authentic macOS Liquid Glass.

I obsess over every millisecond of latency, every pixel of blur radius, and every kilobyte of memory overhead so you never have to.

Enjoy the speed.

— Jordan